Decision: The athlete who scores the most points in a bout and wins. If neither wrestler scores at least three points during regulation, the bout goes into a three-minute overtime period. The first wrestler to reach at least three points is the winner. If neither wrestler reaches three points, officials decide winner.
Escape: When an athlete works to come out from the bottom position (after being under dominant control) and gets to his feet, facing his rival, he has scored an escape, worth one point.
Exposure: Turning an opponent's shoulders to the mat. Once the line of the back area breaks a 90-degree angle, points are scored. This can occur both from the feet and on the mat. A wrestler who holds his opponent in a danger position for five seconds will receive one extra point.
Fall or Pin: Both shoulders held on mat, match ends
Freestyle: Both the arms and legs may be used to execute holds or to defend against attack. Freestyle is similar to the "folkstyle" wrestling popular in American schools and universities, but with different scoring and strategies. There are some major differences between the U.S. folkstyle wrestling and the international styles.
Greco-Roman: A wrestler may not attack his opponent's legs, nor use his own legs to trip, lift or execute other moves.
Injury default: Athlete can not continue to compete, match ends.
Mat: International wrestling is contested on a mat, with a nine meter circular competition area. There is also a 1.2 to 1.5 meter protection border on all international mats. There is a red band, a one-meter passivity "zone" on the inside of the edge of the nine meter circle, where wrestlers are encouraged by officials to stay in the competition area.
Passivity: There are no longer disqualifications for passivity in international wrestling. The officiating team can call an unlimited number of passivity calls. Wrestlers will be permitted to place the passive opponent in the down "par terre" position or continue the bout in a standing position after each passivity call.
Reversal: When the man underneath completely reverses his position and comes to the top position in control, he has scored a reversal, worth one point.
Singlet: Wrestlers must wear a one-piece singlet, in the color assigned to them (red or blue). The wrestling singlet must be of a type approved by the international wrestling federation.
Takedown: Occurs when a man takes his opponent to the mat from a standing position. This is worth one point, but can be worth more if the opponent is brought down onto his back.
Technical Fall: 10-point margin, match ends
Tie scores: Broken by sudden-death overtime. If tie is not broken by end of three-minute overtime, officials decide winner.